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Posts Tagged ‘java.web.start’

Java Web Start

Saturday, May 3rd, 2008

So I’ve been thinking that it would be really cool if we could get our game (or even just a demo) to run from our website with Java Web Start.

I wrote a webstart test, that you can run from the server by clicking this link:

/jws/test.jnlp

I jar’d the game and added the necessary webstart stuff, but I wasn’t in the math lounge so I couldn’t actually connect. We need to see if we can get IT to forward the necessary ports to run our game from off campus. (Also, I wonder if that’s related to the problem I posted about previously?) You can try running the game through webstart with the following link, but it takes a few minutes to download the jar file and then all you actually get to see it the login box, but if you want to check it out, go ahead.

/jws/game.jnlp

I found another 3D MMORPG that runs via Java Web Start - Wurm Online. I checked it out, and it’s kind of neat. I didn’t play it for very long, but I think it’s cool that it uses JWS, and it looks relatively mature. If you’re planning on giving it a go, you need to register for an account on the site first. And it takes a while to download the first time.