Rudimentary AI framework
Friday, April 25th, 2008Stephen and I have designed a basic framework for giving models in our game the ability to act for themselves! This code can be found in the new game.ai package in the repository, and in the spikesAndTests package. If you want to check out an awesome die moving all on its own, run
java -Djava.library.path=../project/lib spikesAndTests.AISpike 3 9999
or with whatever parameters are relevant. (HINT! try rotating the die while it’s moving around.)
What has yet to be done is integrating the BrainManager (don’t laugh!) into our main code base and creating a wonderful user interface for assigning Wills to Brainables.